It's all about gameplay...


I was just playing the Old Civ5 game!. I had then noticed a feature that I really liked. I’m not sure that PanzerCorps it?. In Civ5, there is an “Icon-Box” in the lower left-hand side of the screen where your current operating unit is represented!. So-Now, if your Mouse-Cursor inadvertently moves away from your current play position or if your on the Strategic-Map (Where it may/might be difficult to see your unit…or if you have just loaded up the Game a little later on, and you might have forgotten where you left off!.) …just ‘Clicking’ on that representative Icon will now instantly bring you back to where you had left-off or were before!. This suggestion will hopefully mean something:

By |2018-04-05T20:37:18+00:00April 5th, 2018|3 Comments


  1. Retributar April 6, 2018 at 6:18 am - Reply

    I am/was unable (Can’t Find a Way To Do It???) to get into my Posting to make a Correction?. So the correction has now been made to my 1st Sentence!!!…in the Follow-Up!.
    I was just playing the Old Civ5 game!. I had then noticed a feature that I really liked. Iā€™m not sure that PanzerCorps “HAS” it?.

  2. Urban April 17, 2018 at 7:07 am - Reply

    I would like some short historical movies between the campaigns like those were in Panzer General-they made me always in a good mode for the fight šŸ™‚ I liked the bonus missions in Panzer Corps 1 for some extra prestige or uniqe units. After two decade of the similar games, I can expect more rare units, better graphic&sounds-but the main concept is really good as it is I think. Maybe would be a nice thing choosing a real lived historical general who were personalized by the player. He could have some speacial ability (like all armoured units have + strenght, or he can join to a unit that gets special bonuses etc. ). He could get promotions after succesess and reductions after losses, which could have an influence on his abilities both in positive or negative ways. He could join to a fighting unit giving bigger bonuses but then he could be killed and lost then. Also would be nice a moral indicator for the units that is important in real life warfares. It could be influenced by losses and wons and by the general, also by more rthan 1 fight/turn. Moral could affect init., attack and defence walues. Also could be an option to seize enemy units in a limited way.
    Another idea: there’s always a starting position of the units at the start: would be nice having a chance to change starting positions-also to the AI-this way game wouldn’t be so predictable.
    More complex tactiscs: units could get benefits or penalties by formations, like+sight/range/init/defence if the cooperating properly.

    And a very another thing: I would be extremely happy with a Panzer Corps game situated in WW1. With the sam complexity and big number of units, and many historical scenarios.:)

  3. Retributar April 17, 2018 at 6:08 pm - Reply

    Why-Not!!!…all of those suggestions are just fine!, They would help to invigorate the GamePlay!.

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