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Effective Range of Engagement

A) I would suggest that some of the unit attack ranges be modified.

Most units equipped with direct fire guns 75mm or larger should be able to attack at a range of 2 hexes at Half Strength. Combined with this units targeted with this long range direct fire should fire back if they are capable. This would allow for such historical as Matilda’s with there 40mm guns taking damage from 88mm AT guns without being able to respond.

To compensate indirect fire Artillery for this adjustment I would add one to there attack range but reduce there damage to Half Strength if they are firing at maximum range.

By |2017-04-07T09:31:46+00:00April 7th, 2017|2 Comments


  1. a432 November 8, 2017 at 3:12 am - Reply

    Yes I like this. Especially if you are making each hex represent 2km. Artillery range of 5 makes sense. Tank direct fire line of sight 2 range makes sense too. Historically tanks can engage up to 3000m some even scored kills near 4.5km but yes at reduced effectiveness like you suggest.

  2. Jim Lever November 13, 2017 at 7:31 pm - Reply

    Disagree with halving the effects of artillery at long ranges. As an area weapon, effects are not as dependent on accuracy. The concussive/suppressive effects are just as debilitating at those ranges.

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