Ideas for Panzer Corps 2
Please read, leave comments and vote for best ideas
Fuel supply
For those who want a better fuel supply system can i put this forward . Before a battle we get a supply of fuel sent [...]
Anti-tank weapons
The game allows placement of a weapon unit on a hex. This leaves them alone. These weapons are not deployed in this manner. They always [...]
Tank engagements
The tanks in the game act like infantry. The key to armored strategy, particularly the Germans, emphasized engagement at a distance. What good is having [...]
“Beutewaffen”/ loot material and airplane capture
Is it possible to integrate the Potez 630 Fighterbomber as loot material / a "Beutewaffe" in an updated version of the 1939 DLC? Historical sources [...]
BigMaps in large campains
I liked the Grand Campaigns on PanzerCorps I. Some huge maps so you can test difference ways to come to a "win". In this maps [...]
Alternativ Hero System
I would suggest changing the system that gives heroes a little. It's a matter of luck what skills the heroes have, which is annoying because [...]
Quality of Life: Movement fuel cost preview
We already have ability to see a preview of how potential combat results will be at a given location, but there is no preview for [...]
End Screen
Could we possibly have a victory/defeat screen that is a bit more emphatic? Just a simple sound file automatically played would do the trick. Even [...]
Air Attacks on Ground Units
Why can ground units only be attacked by a single air unit each turn, when ground targets can be attacked by multiple enemy ground units [...]
Heroes
I like the huge variety of different types of heroes. Two aspects I like less: 1. The number of heroes received is limited to one [...]