Ideas for Panzer Corps 2
Please read, leave comments and vote for best ideas
Make switching infantry class cost experience
Mountaineers are not paratroopers are not engineers are not regular infantry. I'd say it takes training to be in a specialized role, so switching from [...]
Allies/USSR campaigns
campaigns other than the germans, maybe allow us to play as the opposing side like poland etc in the campaigns available
Fuel supply
For those who want a better fuel supply system can i put this forward . Before a battle we get a supply of fuel sent [...]
Anti-tank weapons
The game allows placement of a weapon unit on a hex. This leaves them alone. These weapons are not deployed in this manner. They always [...]
Tank engagements
The tanks in the game act like infantry. The key to armored strategy, particularly the Germans, emphasized engagement at a distance. What good is having [...]
“Beutewaffen”/ loot material and airplane capture
Is it possible to integrate the Potez 630 Fighterbomber as loot material / a "Beutewaffe" in an updated version of the 1939 DLC? Historical sources [...]
BigMaps in large campains
I liked the Grand Campaigns on PanzerCorps I. Some huge maps so you can test difference ways to come to a "win". In this maps [...]
Alternativ Hero System
I would suggest changing the system that gives heroes a little. It's a matter of luck what skills the heroes have, which is annoying because [...]
Quality of Life: Movement fuel cost preview
We already have ability to see a preview of how potential combat results will be at a given location, but there is no preview for [...]
End Screen
Could we possibly have a victory/defeat screen that is a bit more emphatic? Just a simple sound file automatically played would do the trick. Even [...]