DevBlog

DevBlog2017-03-31T18:20:05+00:00

Panzer Corps 2: Dev Diary #3

Welcome to the third Dev Diary of Panzer Corps 2! This time we'll focus on aspects which were left out in the previous two diaries. As previously, though, we'll treat them in a rather [...]

August 30th, 2018|

Panzer Corps 2: Dev Diary #2

Content and play modes Big branching campaigns with lots of interconnected scenarios and unit carry over have always been a signature feature of this genre, and they will remain the key feature of [...]

August 8th, 2018|

Panzer Corps 2: Dev Diary #1

Welcome to the first issue of Panzer Corps 2 Developer Diary. The initial announcement of Panzer Corps 2 was a little while ago now, and we understand that it left many people waiting for [...]

July 22nd, 2018|

Panzer Corps 2: A new story begins

Panzer Corps 2 has been officially announced by our publisher Slitherine. Woohoo! Our first experiments with Unreal Engine 4 technology started more than a year ago, and by now the project is at a fairly [...]

March 8th, 2017|

Our new logo

Today I'm going to tell about something not directly related to games, but very important for any company - the logo. Our trusty old logo has served us well for 5 years, representing our studio [...]

March 7th, 2017|
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